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divinity: original sin ii what to put points into

Divinity: Original Sin two Skills: option the right skills to become a master of masteries

(Paradigm credit: Larian Studios)

Divinity: Original Sin 2 skills are split into different categories based on which masteries you lot need. As you invest more skill points into each group, unlock more powerful bonuses as well equally the power to use higher-stop skills. Exterior of this, there are no real restrictions when it comes to which skills you apply. If you wanted to use all of the Divinity: Original Sin 2 skills, and so you could, but your character probably wouldn't be great in a fight as a outcome.

To aid yous selection the skills you lot're interested in, we've listed what they do, and which stats they benefit from. That mode, you tin easily see which ones to look into and which stats to cull as you first on your journey into this incredible game. The Divinity: Original Sin two skills are piece of cake to manage as long as you know how.

Divinity: Original Sin 2 tips | Divinity: Original Sin 2 classes | Divinity: Original Sin ii builds

Aerotheurge

Divinity Original Sin 2 skills

(Image credit: Bandai Namco)

This skill is all about the study of air magic. If you invest in the Aerotheurge skill set and so you'll be able to practice things like teleport objects or enemies around, shoot lightning bolts from your hands, or fifty-fifty summon thunderstorms to smite your foes. Information technology's an Intelligence-based skill and ane that allows y'all to lock enemies out of the fight past stunning them or blinding them. Information technology's a great partner to the Hydrosophist skill as the two combine to make stunning enemies almost piffling.

Geomancer

Divinity Original Sin 2 skills

(Image credit: Bandai Namco)

Another Intelligence skill, a Geomancer tin dole out both Poisonous substance and Earth Impairment. Not but can they cause massive earthquakes and even summon poisonous plants to do their bidding, merely they specialise in manipulating physical armour. This ways that they can increase the armour of their allies, as well every bit destroying the armour of those who stand confronting them. Information technology's an excellent selection for an Undead equally Toxicant damage heals them. It also matches well with the Pyromancer skills, as both oil and poisonous substance clouds are highly combustible.

Huntsman

Divinity Original Sin 2 skills

(Image credit: Bandai Namco)

The Huntsman is a ranged Finesse class. They utilise long-range bows and crossbows to deal out piercing damage and gain a considerable impairment boost if they have the high ground Anakin. The skills they accept permit them to burn off multiple shots at once, teleport away from danger, or pierce through multiple targets. They benefit from using special pointer types, and crafting plays a large office when at college levels.

Hydrosophist

Divinity Original Sin 2 skills

(Image credit: Bandai Namco)

As close to a healer as y'all get in Divinity 2, the Hydrosophist specialises in using water magic to manipulate the battleground and heal their allies. They have access to an assortment of skills that restore wellness and magic armour to themselves and their comrades. They can likewise lay down vast sheets of water ice to trip over enemies and even grant allies the ability to steal life from those they are attacking. This is another Intelligence-based class and pairs well with the Aerotheurge skills thanks to waters conductive nature.

Necromancer

Divinity Original Sin 2 skills

(Paradigm credit: Bandai Namco)

Necromancers gain the passive power to bleed health from foes with their attacks. While the spells themselves are often Intelligence-based, it tin often be a good thought to stick a betoken or two into this tree merely for the passive benefits. They become far more powerful when there are corpses around every bit they tin can use the basic as armour, and even bring a corpse dorsum to life to fight for them, albeit in a twisted grade. The Necromancer skills are unique in the world of magic equally they actually deal physical damage, making it a skillful pairing with a frontline warrior.

Polymorph

Divinity Original Sin 2 skills

(Image credit: Bandai Namco)

If you similar to flit betwixt dissimilar looks and skills, so this is the form for you. Many of the attacks that the Polymorph has access to deal harm based on your Strength stat, so it pairs well with Warfare as a result. The Polymorph can shapeshift between different forms, each with different effects. You lot can even plough your enemies into chickens for a few turns to end them beingness so problematic. At college levels, they can mess around with health, armour, and even approach godhood and make their Source-powered skills costless to apply for a couple of turns.

Pyrokinetic

Divinity Original Sin 2 skills

(Image credit: Bandai Namco)

Naturally, the Pyrokinetic skill tree deals with all things burn. Every bit a result, it goes well with the Geomancer tree thank you to the flammable nature of the latter'south abilities. The Pyrokinetic tree also pairs surprisingly well with Warfare and can make for a powerful battlemage thanks to the power to infuse your weapons with fire. They can likewise cause delayed explosions, grant haste, and fifty-fifty boost the stats of those targeted by special buffs. It'south a very versatile skillset and one that goes well with both mages and warriors as a result.

Scoundrel

Divinity Original Sin 2 skills

(Image credit: Bandai Namco)

The Scoundrel is everything you could ever want from a rogue-like class. This is one of the two Finesse-based classes, and is heavily focussed on haemorrhage harm, backstabs, and sneaking. There are a wealth of status effects inside the blade of a Scoundrel, and it makes them deadly out on the field. They can fifty-fifty use high-end abilities to summon explosive toys or loose a barrage of multiple strikes to an unaware foe. It pairs surprisingly well with Warfare as most of the damage you lot do is concrete, but likewise goes quite well with Summoning. Afterward all, who's going to notice little old you when they're fighting a demon?

Summoning

Divinity Original Sin 2 skills

(Image credit: Bandai Namco)

This is one of the most interesting skills in the game as it doesn't rely on a stat, and instead becomes more powerful based solely on your own level, and your delivery to it. While low-level Summoners simply conjure an imp to fight for them, one time you hit Summoner level 10, you lot'll exist summoning a huge demon to fight for y'all. You can even summon the beast in unlike places to infuse it with dissimilar elements. At higher levels, you can charm enemies to fight for you and even finish your summons dying.

Warfare

Divinity Original Sin 2 skills

(Image credit: Bandai Namco)

Warfare is generally viewed as a Strength-based skill set, but that's non strictly true. While the skill itself does better physical damage, the skills themselves tend to calibration on a different stat depending on what weapons you are wielding. This means you tin utilize them whether you are a staff-wielding mage or a dagger-wielding rogue. Of course, it does tie in very well with Strength builds, and with skills that tin can knock down opponents, bargain impairment based on your physical armour, and even absorb damage on behalf of your friends, it'due south a skill set best suited to the tankier builds.

Want to change things up in your game? Then check out the best Divinity: Original Sin 2 mods to level upward your adventure.

Jason Coles is a freelance author and editor, covering gaming, tech, and fitness. Jason has written guides for GamesRadar+ and PC Gamer, reviews for Play magazine, and a host of other content for the likes of Eurogamer, Dicebreaker, and PCGamesN. Jason also served as the editor of The Indie Game Website and is passionate nigh helping new writers break into the manufacture with his Discussion Count Mentoring initiative.

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Source: https://www.gamesradar.com/divinity-original-sin-2-skills/